Apr 27, 2006, 06:54 PM // 18:54
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#1
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Ascalonian Squire
Join Date: Apr 2006
Guild: Lords of Lohan
Profession: R/Me
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Guild Economy
Having played several other MMORPGs besides Guild Wars, one element that i found in games such as EVE that i really appreciated and enjoyed was the idea of a player controlled market. It traveled right down to being able to buy stocks in player controlled corporations. I just thought that was the coolest thing ever.
Now i realize there is less necessity for such a market in Guild Wars, since there are no ammo, ships, etc, i still think that if the designers were able to incorporate busniess, entrepreneurship, maybe even stock into Guild Wars, that it would make it even more attracting that it already is.
Picture this.
You and your buddies band togeather to make a guild. So far you can do that. Now picture that guild deciding, "Hey! I dont see enough runes for Rangers around, lets make some." They contact the rich players and say "we want to produce ranger runes, would you be interested in giving us financial backing in exhange for a cut of the profits? (or stock)". They get the money (or not) and BAM. Money + Producing capability (Perhaps guild halls could purchase workstations that require resources to create products) + supply and demand (which already exists in some form via the Traders) = Player Market . The possibilities are nigh endless. It adds more of a point to guilds who dont want to simply PvP. Not to mention this would give the designers the ability to add tons of customizable content for the players to produce, such as armor with dyes already in, or weapons that glow certain colors. Etc etc etc. They could even go so far as to make it possible to sell ones self off as a mercenary (though that could be exploited so checks and balances would need to be added) or guilds that sold maps of various areas of the world in exhange for cash. Like i said early. the possibilities are endless.
Submitted for your discression. further ideas or criticism welcome.
Drake [LoL]
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Apr 27, 2006, 10:20 PM // 22:20
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#2
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Krytan Explorer
Join Date: Mar 2006
Guild: Jeepers Kreepers
Profession: R/Mo
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There is player driven economy and then there is player controlled economy. Since a large portion of players aren't even in high school yet and you have a massive amount of bot and sweatshop farmers making money illegally off GW then I say leave the control in Anets hands.
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Apr 28, 2006, 12:33 AM // 00:33
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#3
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Frost Gate Guardian
Join Date: Feb 2006
Guild: Dont Pwn Us Again [PLZ]
Profession: N/
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meh, I kinda like the idea, but you make a valid point hunter, that wouldnt exactly be the greatest...
I would think that it might throw off the current economy of the game, however. Because runes, weapons, and armors are suddenly being created, by super rich m0fos and guild of future factory workers, and sold for cheaper prices than people/(ai merchants) making items that the players picked up near worthless.
But I still would like to add another element to the game, guild-speaking, because right now we have pve, pvp, casual, or a combo of those. :/
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Apr 28, 2006, 03:27 AM // 03:27
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#4
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Ascalonian Squire
Join Date: Apr 2006
Guild: Lords of Lohan
Profession: R/Me
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True. I didnt think about upsetting the established economy.
but i do think they should add something in the way of economy. Cause as it is, the entire economy, speaking bluntly, revolves around the rich guys farming greens and rare mats to get even richer. the money doesnt circulate so well. we need some gold sinks...
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